Showing posts with label Mobile Computing. Show all posts
Showing posts with label Mobile Computing. Show all posts

Symbian for Software Leaders : Principles of successful smartphone development projects


Publisher Wiley
Author(s) David Wood
ISBN 0470016833
Release Date 26 August 2005

As a co-founder of Symbian and former executive of Psion Software, David Wood has been actively involved in well over 100 smartphone development projects worldwide. Over the time spent on these projects, he has come to understand the key issues which determine the difference between successful and unsuccessful projects for Symbian OS. This book highlights and explains:

* How to tame the awesome inner complexity of smartphone technology
* Optimal project team organisation, combining agility and reliability
* The design and the philosophy behind key features of Symbian OS
* The potential trouble spots of smartphone integration, testing, and optimisation
* How to receive the full benefit of the diverse skills in the extensive Symbian partner ecosystem
* The methods that are most likely to deliver commercial success when using Symbian OS
* The wider significance of Symbian OS skills and expertise in the evolving mobile marketplace
* The particular importance of software leaders in bringing breakthrough smartphone products to the market

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Map-based Mobile Services: Theories, Methods and Implementations


Publisher Springer-Verlag
Author(s) Tumasch Reichenbacher
ISBN 3540230556
Release Date 22 December 2004

The book is divided into three parts: theory, method and implementation. Starting with a summary of the state-of-the-art in mobile technologies, the first part analyses their impacts on cartography and pinpoints the missing theories concerned with the development of map-based mobile services. A conceptual framework of mobile cartography is then introduced with the emphasis on mobile usage context. The second part is devoted to the design methodology under the constraints defined in the theoretical framework. A core issue deals with personalised mobile map services. The final part demonstrates the feasibility of the methods by using application scenarios. The accompanying CD-ROM contains the PDF-Files in colour.

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Developing Software for Symbian OS : An Introduction to Creating Smartphone Applications in C++


Publisher Wiley
Author(s) William Carnegie
ISBN 0470018453
Release Date 16 December 2005

The overall goal of this book is to provide introductory coverage of Symbian OS and get developers who have little or no knowledge of Symbian OS developing as quickly as possible.

* A clear and concise text on how Symbian OS architecture works and the core programming techniques and concepts needed to be a solid, competent Symbian programmer
* Shows how Symbian OS architecture and programming compares with other mobile operating systems (to help transition and for better understanding)
* Provides multiple examples and extra descriptions for areas most difficult for new programmers who are unfamiliar to the unique OS architecture
* Contains many tips and techniques documented only, up until now, by scattered white papers and newsgroup threads
* Describes many details of inner operations of Symbian OS, focusing specifically on those needed to become a competent programmer

The book will cover development ranging from low-level system programming to end user GUI applications. It also covers the development and packaging tools, as well as providing some detailed reference and examples for key APIs.

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Developing Series 60 Applications : A Guide for Symbian OS C Developers (Nokia Mobile Developer)


Publisher Addison-Wesley
Author(s) Staff of EMCC Software Ltd.
ISBN 0321227220
Release Date 01 March 2004

The first official book on Series 60 Platform development—from design to deployment

Series 60 smartphone developers are deploying the next wave of mobile services. With more than 60% of all mobile phone manufacturers licensing Series 60 Platform, Series 60 represents the smartphone market with the largest user base for mobile application developers.

To help nurture this growing market, Nokia has worked directly with EMCC Software, a leading Symbian and Series 60 Competence Center, to create Developing Series 60 Applications, the definitive guide to Series 60 development for C programmers and software designers. Fully reviewed by Nokia’s subject matter experts, the authors cover the entire development process—from design, programming, and testing to debugging and deployment—while providing sixty complete projects, each with full C source code and installation scripts.

Developing Series 60 Applications includes coverage of:

* Series 60 development tools, IDEs, and C SDKs
* The underlying Symbian OS
* Application design with the Series 60 framework architecture
* User interface controls, menus, dialogs, lists, and editors
* Basic and advanced Series 60 communications APIs
* Multimedia development: drawings, fonts, bitmaps, animation, and audio
* Invoking standard application views and using application engines
* Building more powerful applications with C APIs
* Series 60 Developer Platforms 1 and 2

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IP for 3G: Networking Technologies for Mobile Communications


Publisher: Wiley
Author(s): Dave Wisely, Philip Eardley, Louise Burness
ISBN: 0471486973
Published: August 2, 2002

What is an ‘all-IP’ network? What difference will IP networking make to 3G services?
Third Generation (3G) mobile offers access to broadband multimedia services - and in the future most of these, even voice and video, will be IP-based. However 3G networks are not based on IP technologies, rather they are an evolution from existing 2G networks. Much work needs to be done to IP QoS and mobility protocols and architectures for them to be able to provide the functionality 3G requires.
IP for 3G gives a comprehensive overview of 3G networking functionality and examines how IP protocols can be developed to provide some of the basic building blocks of a mobile system (mobility, QoS and call control)
Features:
* Clear explanation of how 3G works at the network level.
* Review of IP protocol and architectural principles.
* Extensive review, classification and analysis of IP mobility protocols - macro and micro- including IPv6.
* Analysis of IP QoS protocols and proposed solutions for mobile networks.
* Tutorial on SIP (Session Initiation Protocol) and how SIP can be used for multimedia session control.
* Description of latest UMTS developments - including Release 5.
* Discussion of 4G networks - what does 4G mean?

IP for 3G will appeal to mobile telecommunications and network engineers who want to know about future developments as well as system designers and developers. Students and academics on postgraduate courses related to telecommunications, especially 3G networking or IP protocols, will find this text ideal supplementary reading, only assuming a general knowledge of GSM and general networking principles.

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Programming PC Connectivity Applications for Symbian OS : Smartphone Synchronization and Connectivity for Enterprise and Application Developers


Publisher John Wiley and Sons
Author(s) Ian McDowall
ISBN 0470090537
Release Date 30 December 2004
Page 478

The only guide for developers and power users on how to build PC connectivity applications for Symbian OS. This unique handbook provides all the information that is needed for the job.

* Fully worked examples and a do’s and don’ts section provide design recommendations and expose common pitfalls giving a highly practical focus.
* Explains the relevant parts of the protocols that need to be used
* Demonstrates how to create your own device side components to provide new services
* Shows how to handle custom servers and socket servers

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Symbian OS C++ for Mobile Phones: Programming with Extended Functionality and Advanced Features


Publisher Wiley
Author(s) Richard Harrison
ISBN 0470871083
Release Date 01 October 2004

Get up to speed on Symbian OS v7.0s with this new, from the source reference guide.

After a brief introduction to Symbian OS fundamentals the book focuses on describing the interaction between the OS and the application, broadly following the lifecycle of an application. It describes the new features particular to v7.0s and provides conceptual and theoretical underpinnings to give the reader a thorough understanding of the OS.

* Aims to build a general understanding of Symbian OS, not just for a particular smartphone or UI
* Packed with code and examples
* Details advanced features such as user interfaces, files and views, multimedia services and communications, and messaging

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Symbian OS C++ for Mobile Phones


Publisher Wiley
Author(s) Richard Harrison
ISBN 0470856114
Release Date 10 October 2006

The ultimate developer’s guide to Symbian OS C++ programming.

Programming Symbian OS is a key skill for mass market phone application development. Whether you are developing applications and services for shipping mobile phones, or involved in pre-market mobile phone development, this book will help you understand the fundamental theory behind developing Symbian OS C++ code for constrained devices.

* A collaborative book, incorporating the expertise of over 30 Symbian engineers
* Comprehensive coverage of Symbian OS suitable for programming Nokia and Sony Ericsson systems and any Symbian OS v7.0 based smartphone
* Also provides supporting material for Symbian OS v6.0 and v6.0 phones
* Accompanying CD includes demo version of Metrowerks toolchain for the P800

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Series 60 Smartphone Quality Assurance: A Guide for Mobile Engineers and Developers


Publisher John Wiley and Sons
Author(s) Saila Laitinen
ISBN 0470056851
Release Date 09 March 2007

S60 is the world leading smartphone platform. It has gained this position due to the huge developer base innovating on top of the S60 platform, the Product Creation Community who can provide expertise in different device program phases and tasks and the user-friendly interface that the platform provides. S60 Smartphone Quality Assurance introduces each of these themes.

Quality is a diverse concept and it can mean different things in different products. Developing a high quality S60 device is extremely rewarding, although it has some challenges. This book tries to guide device manufacturers by providing knowledge on why these challenges exist and how the device program can tackle them. Readers will be provided with a comprehensive understanding on what it takes for companies to implement an S60 based device in a manageable and meaningful way.

Key Features:

* Explanation of the competitive advantages of the S60
* Detailed instructions on how to keep the binary compatibility in devices and applications
* Wide discussion of Quality Assurance and the best tools to use for success
* Complete quality assurance test procedures, and best practice

The first book to market on S60 smartphone creation and QA is an indispensable resource for hardware and software designers, engineers, developers and manufacturers, as well as operators and service providers creating Series 60 and smartphone-specific services. Students of mobile phones will also find this a useful text.

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The Accredited Symbian Developer Primer: Fundamentals of Symbian OS


Publisher John Wiley and Sons
Author(s) Mark Jacobs
ISBN 0470058277
Release Date 13 December 2006

This new book, first in the Academy series, is the official guide to the ASD exam, priming candidates for the exam, explaining exactly what they need to know.

The Primer explains the knowledge tested in the Accredited Symbian Developer exam, identifying and explaining the topics examined. Each of the exam’s objectives is succinctly described, with the appropriate concepts explained in detail. Both standard C++ and topics specific to Symbian C++, such as Symbian Types and Declarations, Platform Secuirty, and Cleanup Stack, are covered.

The authors are experts in the field of Symbian C++ and contributed extensively to the design and creation of questions for the ASD exam. Jo Stichbury is the author of Symbian OS Explained and both authors are, of course, fully qualified Accredited Symbian Developers.

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Embedded Java Security: Security for Mobile Devices


Publisher Springer-Verlag
Author(s) Sami Zhioua
ISBN 1846285909
Release Date 01 December 2006

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Professional Microsoft Smartphone Programming


Publisher Wrox Press
Author(s) Lionel M. Ni
ISBN 0471762938
Release Date 03 January 2007

The second-generation Smartphone applications are exclusively designed to leverage the advantages of mobility and ubiquitous wireless access. This book provides you with an in-depth look at software development issues and design guidelines, and helps you gain the skills you need to develop your own efficient and feature-rich Smartphone applications that utilize the latest cutting-edge technologies.

Complete with code and examples, the book first walks you through the Microsoft Smartphone platform from a software developer’s perspective. It next uncovers the .NET Compact Framework as well as the Smartphone programming environment. You’ll then find detailed information on Microsoft Smartphone-related application design and programming topics in the domains of the .NET Compact Framework (managed code). Plus, you’ll explore advanced development topics such as security and performance considerations that you’ll be able to incorporate into your own applications.

What you will learn from this book

* How to use the programming framework and classes available in Windows Mobile and Smartphone SDK
* The fundamentals of .NET Compact Framework 2.0
* Techniques for developing your own robust Smartphone applications
* Steps for customizing components and P/Invoke
* How to enhance data and communication security
* Ways to improve the performance of your applications
* Fundamental techniques for supporting world-ready applications

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Encyclopedia of Mobile Computing and Commerce


Publisher IGI Global
Author(s) David Taniar
ISBN 1599040026
Release Date 30 April 2007

The Encyclopedia of Mobile Computing and Commerce is the leading reference source for innovative research on mobile applications and commerce. This two-volume encyclopedia set presents current trends in mobile computing and their potential use in business and commerce. Hundreds of internationally renowned scholars and practitioners have written comprehensive articles exploring the latest concepts, technologies, and innovations in this rapidly expanding field. Thousands of definitions and references to additional literature have been included to stimulate further research. The Encyclopedia of Mobile Computing and Commerce is an indispensable reference work for every academic, public, and private library.

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Programming Mobile Devices: An Introduction for Practitioners


Publisher John Wiley and Sons
Author(s) Tommi Mikkonen
ISBN 0470057386
Release Date 06 April 2007

The importance of mobile systems programming has emerged over the recent years as a new domain in software development. The design of software that runs in a mobile device requires that developers combine the rules applicable in embedded environment; memory-awareness, limited performance, security, and limited resources with features that are needed in workstation environment; modifiability, run-time extensions, and rapid application development.

Programming Mobile Devices is a comprehensive, practical introduction to programming mobile systems. The book is a platform independent approach to programming mobile devices: it does not focus on specific technologies, and devices, instead it evaluates the component areas and issues that are common to all mobile software platforms. This text will enable the designer to programme mobile devices by mastering both hardware-aware and application-level software, as well as the main principles that guide their design.

Programming Mobile Devices:

* Provides a complete and authoritative overview of programming mobile systems.
* Discusses the major issues surrounding mobile systems programming; such as understanding of embedded systems and workstation programming.
* Covers memory management, the concepts of applications, dynamically linked libraries, concurrency, handling local resources, networking and mobile devices as well as security features.
* Uses generic examples from JavaTM and Symbian OS to illustrate the principles of mobile device programming.

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The Symbian OS Architecture Sourcebook: Design and Evolution of a Mobile Phone OS


Publisher John Wiley and Sons
Author(s) Ben Morris
ISBN 0470018461
Release Date 22 June 2007

The current Symbian Press list focuses very much on the small scale features of Symbian OS in a programming context. The Architecture Sourcebook is different.

It’s not a how-to book, it’s a ‘what and why’ book. And because it names names as it unwinds the design decisions which have shaped the OS, it is also a ‘who’ book. It will show where the OS came from, how it has evolved to be what it is, and provide a simple model for understanding what it is, how it is put together, and how to interface to it and work with it. It will also show why design decision were made, and will bring those decisions to life in the words of Symbian’s key architects and developers, giving an insider feel to the book as it weaves the “inside story” around the architectural presentation.

The book will describe the OS architecture in terms of the Symbian system model. It will show how the model breaks down the system into parts, what role the parts play in the system, how the parts are architected, what motivates their design, and how the design has evolved through the different releases of the system.

Key system concepts will be described; design patterns will be explored and related to those from other operating systems. The unique features of Symbian OS will be highlighted and their motivation and evolution traced and described.

The book will include a substantial reference section itemising the OS and its toolkit at component level and providing a reference entry for each component.

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Smartphone Operating System Concepts with Symbian OS: A Tutorial Guide


Publisher John Wiley and Sons
Author(s) Michael J. Jipping
ISBN 0470034491
Release Date 11 June 2007

Smartphone Operating System Concepts with Symbian OS uses Symbian OS as a vehicle to discuss operating system concepts as they are applied to mobile operating systems.It is this focus that makes this tutorial guide both invaluable and extremely relevant for today’s student.In addition to presenting and discussing operating system concepts, this book also includes exercises that compare and contrast Symbian OS, Unix/Linux and Microsoft Windows. These assignments can be worked on in a classroom laboratory or in a student’s own time.

The book is replete with examples (both conceptual and applied to handhelds) as well as:
* Summaries at the end of each chapter.
* Problems the students can do as homework.
* Experiment-oriented exercises and questions for students to complete on a handheld device
* A reading list, bibliography and a list of sources for handheld software

It also contains a series of on-line laboratories based on the software developed for Symbian OS devices. Students can perform these labs anywhere, and can use printing and e-mail facilities to construct lab write-ups and hand in assignments.

Students, for the first time, will be taught Symbian OS concepts so that they can start developing smartphone applications and become part of the mass-market revolution.

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Symbian OS C++ for Mobile Phones


Publisher John Wiley and Sons
Author(s) Mark Shackman
ISBN 0470066415
Release Date 24 August 2007


Richard Harrison’s existing books are the bestsellers in the Symbian Press Portfolio. His latest book, co-written with Mark Shackman is the successor to “Symbian OS C++ for Mobile Phones” Volumes One and Two. Written in the same style as the two previous volumes, this is set to be another gem in the series.

The existing material from the volumes will be combined, with explanations and example code updated to reflect the introduction of Symbian OS v9.New and simplified example application will be introduced, which will be used throughout the book.

The reference and theory section in particular sets this book apart from the competition and complements other books being proposed at this time.

Anyone looking for a thorough insight into Symbian OS C++ before moving onto specialize on particular Symbian OS phones need this book! It will not teach people how to program in C++, but it will reinforce the techniques behind developing applications in Symbian OS C++, and more.

This innovative new book covers Symbian OS fundamentals, core concepts and UI.

Key highlights include:

* A quick guide to Kernel

* Platform security
* Publishing Applications
* View Architecture
* Multi-User games


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